Last weekend I participated in a game jam and it’s no I want to write my reflections and learnings here. This post will be just about the experience of participating in the jam, and later I’ll write another post about our project later. It’s been quite a while since the last time I did a […]
Continue ReadingAuthor: justyna

Breaking down Devil May Cry combat system
Some months ago I was asked to break down a system in an existing game as an exercise. Today I’d like to feature some parts of that exercise here. Despite currently working on a mobile game that has no enemies or power-ups, my passion really lies in action games with strong narrative. I’m a massive […]
Continue Reading
Making exhibition models
In the last few months I was part of preparing the exhibition happening at Sliperiet on the topic of innovative building methods, mainly 3D printing houses and large structures. Now things are coming together, and I’m happy to have contributed to 5 of the project models in some way! And being mentioned on 3 tags […]
Continue Reading
Creating visual theme for Umeå Global Game Jam 2018
Since 2015 I’ve been the main organizer of Global Game Jam in Umeå. The idea to do that came quite unexpectedly from an acquaintance from another city who used to organize it there. After a bit of hesitation I decided to go with it. It seemed to include all the things I liked to do […]
Continue Reading
Experience prototyping: short movie!
Sharing a project from about a month ago. We had a one week video course. It was my first experience with more professional setup, having a way to record audio, set up proper lighting and camera. I think that was truly the most fun and intense week I had at UID. I ended up with […]
Continue Reading
Building Officer Vi gauntlet
Halloween at Umeå Institute of Design is a big thing. The talks of Halloween costumes start a month before the actual event. After all we have all those amazing industrial design students who have amazing skills in making incredible product models, and we also have an amazing workshop that allows us to build those models. […]
Continue ReadingSelf & Distractions
I just read two articles on Medium that made me want to write this, share my own opinion and reflect. Both of them by the same author. Both of them in a very similar tone, also something I heard before. What I heard/read before was about the sacrifices one makes to lead an extraordinary life, […]
Continue Reading
Experience prototyping: Omega Squad Veigar
University resumed on Monday this week, and the high tempo started already on the first day with a quick recap of Arduino. By the end of the week we had to create something. The goal wasn’t anything in particular, the whole task was mostly about us trying things out and creating a functional system. I […]
Continue Reading
Featured past project: CSS tutorials
Not everything can make it into the portfolio. General rule is said to be that “your portfolio is only as strong as the weakest project“. But there is some pretty cool stuff I’ve done in the past and I’d like to feature it somehow, even if I can’t put it in the main portfolio. So […]
Continue Reading
In search of a fitting CMS
Looking at the growing population of designers who want to create websites but don’t know how to code, and the “make your own website in 5 minutes” systems flooding the web, I find it hard not to pride my self in the fact that, unlike many others, I can code. That’s why from the start […]
Continue Reading