Last weekend I participated in a game jam and it’s no I want to write my reflections and learnings here. This post will be just about the experience of participating in the jam, and later I’ll write another post about our project later. It’s been quite a while since the last time I did a […]
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Some cool game stuff I worked on

Breaking down Devil May Cry combat system
Some months ago I was asked to break down a system in an existing game as an exercise. Today I’d like to feature some parts of that exercise here. Despite currently working on a mobile game that has no enemies or power-ups, my passion really lies in action games with strong narrative. I’m a massive […]
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